This review contains spoilers

What a long, strange trip it's been.

Frankly, I wasn't sure what to expect when I started Umineko, and I barely know what to expect now, since I'm going to be inevitably roped into reading Higurashi, which some people say is better. I have a hard time imagining that. But just for argument's sake, let's lead with the bad.

I really don't like visual novels as a medium. That is to say, I like some of the more creative places they've gone (e.g., Pentiment or Christine Love's work), but in terms of the traditional genre staples such as being overlong, dependent on dialogue and lazy about prose, and some general anime-style silliness, I find them pretty grating. IMHO, most of the worst parts of Umineko exist derive from it being a visual novel.

This is a VN that desperately could have benefitted from being cut down to perhaps 3/4 or 2/3 of its size. There are some rare things (common to VNs) that could probably have been cut entirely, but the main issue is letting scenes drag on for way, way too long. I think most of the scenes in Umineko should be there in some way, but a lot of them drag on. Most episodes of Umineko resulted in me saying "wow, it's not over yet?" and not in the good way. And the prose, frankly, isn't good enough to justify the extra time spent - this, too, is common with visual novels.

I also want to say that the whodunit parts of Umineko are one of its weakest points. As an avid mystery novel lover, I think that the whodunit bits are solidly mediocre and, in ways I won't go into detail about here, unfair to the reader. I think if I were going into this with a big hope of solving the mystery it presents in the first episode, I would not have had as good of a time. BUT. I ended up not caring about them at all, and I think Umineko probably hits way better for that kind of reader.

Now for the good: Where Umineko shines is the tender, brutal way that it represents both family relationships and our individual relationships with our past - and the baggage we carry along with us. Not only that, it does something that I'm a sucker for, which is thinking about narrative, storytelling, and perception, linking all of those together sometimes in very explicit ways.

There's something incredibly complicated and beautiful about the way that all of those themes are interwoven, questioned, and picked apart in Umineko, and it presents me with such a frustrating conundrum because I don't like visual novels. But at the same time, it's doing that way, way more effectively than just about any book I can think of. It's maddening how many contradictions exist in my experience with this piece of fiction - times I was so bored I had to take a break, times I was on the edge of my seat. Multiple times I teared up and cried, others that had me shrieking with laughter over something I couldn't explain to anyone who hasn't read it without a flow chart and half an hour to burn. My opinions of characters shifted and changed over time, and yes, my theories about the story did too. Because of all that, I can safely say that I benefited greatly from reading Umineko with friends along to encourage me, by the way.

If I were judging just by.... I don't even know. The storytelling? The themes? The overall whatever-the-fuck-it-is that makes this special? I would give it a 10. But there are undeniably editing issues, and the whodunit is for sure a mediocre time, so if you're reading for that I can't imagine you having a good time. But still, what an incredible experience it's been. I am so grateful I went through it.

Reviewed on Jan 20, 2024


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