This review contains spoilers
played with Ariya and my sister -- it was mostly Ariya playing
it is very unimposing and gives the player a lot of time to think. there are some moments where the game makes you do things that are narratively interesting, but you have to accept the sort of unintuitive logic of "things are supposed to go here". i like the puzzles that emerge from the items being pulled in an order inconducive to being sorted, too. i was surprised there wasn't some big cut scene at the end. it was nice and quaint.
it is very unimposing and gives the player a lot of time to think. there are some moments where the game makes you do things that are narratively interesting, but you have to accept the sort of unintuitive logic of "things are supposed to go here". i like the puzzles that emerge from the items being pulled in an order inconducive to being sorted, too. i was surprised there wasn't some big cut scene at the end. it was nice and quaint.