Pros: Caveman games during the 16-bit era were strangely a genre, they were prevalent, I can't really explain why this was the case, but yeah... Caveman... games... Anyway, of all the caveman games on SNES that I played, I came away enjoying this little simple one called Congo's Caper the most. Made by the same team that made the Caveman Ninja/Joe & Mac series of games, this one is single player only, features a character that turns into a monkey when hit, and uses a basic club for an attack. It's a cute game, simple platformer where you collect gems, find little bonus rooms, get to the end of the stage and fight a boss. And it's also filled with cute dinosaurs and adorable little chibi graphics. I really, for some reason, gravitated towards this game. There's something to the gameplay mechanics too, like, if you hold the down button on a ramp, you'll start spinning around in a ball, Sonic style, and you'll start moving, spinning faster and faster, darting across the stage and even up walls, it's bizarre but also very fun! Yeah, weird cute little Caveman game that oddly appeals to me.

Cons: It's maybe a bit cumbersome? Is that the right word to use? Cumbersome? Maybe. You got a little club that you can whack bad guys with, and you have to stand pretty close to them to get the collision right. Level design is also kinda muddled, nothing offensive, but this isn't a triple-A SNES top of the line experience either. I think I'm being pretty generous to this one, most people would probably pass it right by, but I dunno, I like it.

What it means to me: I'm kind of into the whole caveman genre, personally. Joe & Mac was one of the first SNES games I ever played after all, but this one plays the best, or at least has the most interesting mechanics that kept me glued to the experience up to the end. I bought this game used at a resale shop in the early 00s, not expecting much, but hey, it won me over.

Reviewed on Jun 19, 2023


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