To classify any work of art — let alone a video game — as prophetic requires some degree of willful ignorance. Most "prophetic" works of fiction merely diagnose existing societal cancers that others are too naive to identify. MGS2 is an exception; a vision from the future that is more relevant in 2020 than in 2000. That's to say nothing of the gameplay, which is both restrictive and free: the illusion of choice perfectly encapsulated through ludonarrative progression. This might well be the best game ever made.

Reviewed on Aug 05, 2020


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