Played on PS5
Play Status: Abandoned

I abandoned this game so this review will be a little different from the normal reviews, I will mainly talk about why I left the game and whether or not I would recommend it. I am also not giving it a score.

A Day 1 PS Plus release? Yes please. Divine Knockout is a little bit different from the other games I abandoned. For example, I abandoned Raji: An Ancient Epic because I thought it was a bad game. I abandoned Dirt 5 and Tony Hawk because they were not for me. Divine Knockout is for me but I am full of online games right now, that’s why I abandoned it.

At least, that’s the main reason. Anyway, let’s go back a bit. Divine Knockout is marketed as a 3D Platform Fighter. Which is totally correct. You have a bunch of characters you can choose, you are in an arena, you have flying percentages and you try to make sure other players gets out of the arena and doesn’t get back in.

The art design is very colorful and the characters looked really good. The characters consists gods and legendary figures from different mythologies like King Arthur or Thor. Each character has special abilities, you level up with them as you play with them and there is also a cosmetics shop for you to play dress up with your characters.

Divine Knockout is a very classic free to play fighting game basically. It lacks game mode variety. And a little bit of a map variety. Though overall, I have to say that the mechanics worked and I had fun. Hopefully, with content updates, the game gets better and better and I return someday. For now, it feels like it’s an early access game. Still, if you picked up the game from Plus, I would give it a try.

Reviewed on Mar 03, 2023


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