Really not as bad as people make it out to be. There is still lots of fun to be had, but man did they gentrify Overwatch. The changes made (5v5, removing a lot of shields and stuns) were mostly necessary but have been implemented in the worst possible way. Over time Blizzard stripped all heroes of their identity through reworks (e.g. Mei) or nerfs (e.g. Roadhog, McCree) to the point they all lack uniqueness. Their understanding of balancing overall is questionable at best as they mostly dish out nerfs but hardly ever buffs. This coupled with trying to remove hard counterpicks really makes me question whether they understand the appeal of their game at all. Monetization is obviously the only reason for this so called sequel and its implementation is bad. Collecting skins was an important part of the gameplay loop and a reason to keep playing and they locked pretty much all of it behind a battlepass. Having to unlock new heroes is arguably a monetization change as well and it negates the little counter picking thats left.

I dont know how they fumbled the bag this badly. Put this game out of his misery already

Reviewed on Mar 09, 2024


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