Insane, genuinely insane. The gameplay is a little clunky but other than that, I have genuinely 0 complaints with this beautifully crafted game. The atmosphere, enemies, ambience, everything I adore and love. Each playthrough is entirely unique and the way the story is told is in a way that no other game past or present has done. I don't even like roguelikes, or roguelites, whatever the hell you wanna call it. Most games in that genre are not my thing with how "endlessness" is the main appeal. This game has the perfect length where you can beat in in either 4 hours or 12 depending on what the game throws at you and especially luck. First of all, the game has a great and thoroughly explained tutorial dungeon you can return to to get items and prepare for the actual main dungeon. It teaches you the basics and even some of the deeper mechanics, seriously great. Enemy designs are all varied and each feature their very own gimmick or attack, super memorable and unsettling to look at. With their over the top designs or really indiscernible making them so disgusting to be near. As much as I love this game I don't want to recommend it to people who aren't familiar with first-person dungeon crawling, couple that with this game's tough difficulty, it's a very hard sell.. but if you keep an open mind you will find one of the most profound experiences ever made. So many games and concepts try to copy the style of this game with it's "aesthetic", the strange 2D character sprites, the heavily unwelcoming atmosphere and settings, it's truly a head of it's time on how it looks. Overall, a one of a kind game that will never be made again and an instant favorite.

Reviewed on Jun 08, 2023


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