Easily the best execution of the oft attempted rhythm-fps genre, but still not quite there. Your movement and gunplay mesh really well to a beat in a way that most other failed at, being able to continue your streak with Paz or movement was really satisfying, but it would be nice if the enemies were also beholden to the mechanics. Having attacks set to the beat to make dodging easier and more intuitive, as opposed to just normal mob enemies that get free reign to run up on you or shoot at you, which causes the issue of having to strafe in like, a polyrhythm which is way harder than I think the game was intended to be, and that throws off the groove the rest of the combat sets you in. Certain stages also felt really limiting, with the stage design not really offering enough room to really utilize your dash and jump, but the big arenas were a blast.

Reviewed on Nov 04, 2022


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