Really fun tactics game that nails the theme. As for the actual mechanics and battle-play, it does a very good job of feeling, looking, and sounding like BSG, which is its #1 job. Some of the tools feel a little janky and others feel underdeveloped (I wish there was more to fighter tactics—the game is heavily focused on capitals/frigates—and the benefits and limitations of Z-axis deployment/movement could have been played around with more), but the core concepts are very solid. The campaign and process of developing/deploying your fleets are pretty satisfying in the early going, but once you hit the midgame it gets pretty repetitive and grindy, and the challenge mostly disappears if you've taken even basic precautions. Increasing the difficulty makes things feel more strategically desperate, but there's basically no tactical problem that can't be solved by running away and lobbing fighters and missiles at the enemies chasing you, which isn't super fun after a few turns. I don't know enough about the mod scene to speak to the existence/quality of custom campaigns, but I'd be very interested to try one.

Reviewed on Jul 25, 2023


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