it's not awful by any means but all of the yoyo controls being bound to like 1 button made it kinda jank to control - i wanna break something but then i accidentally tap X one too many times and fly off the map, it seems like i could just be more careful when pressing X but still, seems like an oversight.

and with the art style being the way it is, not getting 60FPS on switch seems ridiculous, i bought it on switch and then swiftly pirated it on PC once i found out the switch version is locked at 30FPS lol.

character/world design is pretty cute however, even the UI design is cute and bouncy, similar to mania. it's got a lot of charm, i just think the levels aren't super fun to run through and the lil side quests weren't engaging and the collectibles weren't very well dispersed.

when the controls work, they feel fun but momentum dies really fast which can result in pretty unsatisfying movement. also, again, everything yoyo-related being bound to like 1 button really soured the experience for me. would recommend to people who really really like 3D platformers, otherwise there's not a lot of reason to go out of your way to play this imo. i don't see myself coming back to this ever, really.

Reviewed on Feb 22, 2024


1 Comment


2 months ago

What control scheme did you use? I think there's one that allows for full camera control and another that doean't (which lets you aim the yoyo)
Because while you can use 1 button for a lot I was able to have a lot of options. For Xbox I went with RT for yoyo roll, XX for dash, right analogue for swing/ground attacks and A for jump/double jump.