I've had this game on my radar for quite a while now. I love weird games. A lot of weird games happen to be walking simulators and judging by the trailer of QT, I assumed that to be the case. QT seemed to have started as a parody of Silent Hill PT, then eventually evolved into its own thing.

I liked it. I didn't feel any real incentive to look around or observe the various creatures scattered about. And, when it came to the museum level, accidentally stumbled upon multiple secrets which I barely even realized were in front of me.

Unfortunately, I did start to get pretty bored with it by the time I played the last level, Kouen. I gave up trying to look for the keys to unlock the giant door, primarily because, despite it's continued support and updates, QT never really increases in interactivity that much. The premise of the game really is to just observe your surroundings and have a few laughs. Nothing more, nothing less.

Obviously, it's meant to be cute and a little funny, which it was. So I think QT did achieve what it set out to do.

Reviewed on Apr 10, 2022


Comments