Yeah, this game is bad. Like, verrry bad. Nothing about it works right down to the core mechanics, and it’s amazing that this is the case considering the other kinds of stuff RGG has been able to make. I played this with a significant frame drop from what I would’ve gotten on an actual PS3 once a certain amount of zombies came on screen (at least I’d assume) but even taking that into account this game is annoying as hell.

Aiming is not completely terrible but if you try to aim down sights you can end up accidentally going in the complete wrong direction. Because of how slow your cursor moves, you’re likely to get hit when this happens. If you’re just using the standard lock-on it’s not that bad, which is a relief otherwise I don’t think I’d have been patient enough to get through this. The enemies are infuriating and completely unfun to fight by time you are halfway through the game.

Mutants become your worst enemy when you get to aggros who will constantly chase you and dodge all of your bullets (even with a shotgun or gatling) then force you into a knockdown animation. And honestly this knockdown might be the biggest reason why this game is so annoying. Whenever a mutant is around, this is bound to happen no matter what and it just puts into a loop of getting up taking a few shots then getting knocked down again. Thinking about trying to put distance between you and an aggro? Too bad they are fast enough to always catch up before you get back up so you’re just gonna have to dodge and pray their never ending attack animations don’t hit you while you reposition your aim. This isn’t even accounting for other mutants and the hordes that very frequently respawn (the respawn pools are wayyyy too big). Think that your allies might be able to help? Too bad they almost always suck (especially if they have a handgun) and will just end up getting grabbed by a zombie that you HAVE to shoot off yourself. Now this is on top of the tedium that is walking all of the overworld for side quests, many of which are some of the most boring in the series. Areas are blocked off all over forcing you to take long trips to destination with zombies respawning every single time a map change occurs. This includes mutants! Even with higher level weapon upgrades, which require a good bit of grinding to even get, this stuff is still a problem.

When it’s not the annoying enemies, it’s tedium. When it’s not tedium, it’s a shallow story. There’s really not much I can say was redeeming here. Like Goda and Majima are great fanservice, but it’s not at all able to distract from a terribly aggravating game to play. I’m glad I got it out of the way I guess, completing my obligation of hearing Goda’s VA sing, teaming up with Arase and doing the Daigo substory. And seeing the…shaving thing. But everything else? I won’t be looking back on it very fondly.

Reviewed on Aug 16, 2023


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