Modern WoW puts profit above player, with inflexible timegates compounding with a pricey subscription fee to keep players playing as long as possible to maximise profit. Azerite and corruption gear compounded on the already grindy and RNG-driven gearing system to the frustration of players, while the story constantly rambles in odd tangents. With the top DPS classes doing almost double the damage of the bottom ones, extremely simple rotations and inflexible builds, endgame combat is more of a gear check than a skill-based one. On the positive side, some of the soundtrack is quite good.

Reviewed on Mar 01, 2021


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