Short, juvenile, and sometimes funny, Meteor 60 seconds! Carries its lack of complexity with a wink and a grin. A one-dev effort with a bit of heart, I found it hard to hate. It made me reminisce about the flash games of yore I’d rush to play in my primary school computer lab, eager to mash buttons and hurtle through stages with single minded excitement. I mention all of this because that’s precisely the type of experience I had here - besides the basic movement controls, the primary actions you can do are punch and smooch. And with each playthrough lasting 60 seconds, immaturity is basically encouraged. Considering the short playtime and multiple endings, it’s probably one of the most disposable games I’ve ever played, and I don’t mean that as an insult in the slightest.

Reviewed on Feb 06, 2024


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