A trip down memory lane to a 2.5D platformer I played a ton of as a child.

Coming back to it in my 30s and with a keener eye for the details, a number of the game's flaws become a lot more apparent, with the camera being as much an enemy to overcome as anything else.

Nikki's double jump seemingly works on a system of "Nah, don't feel like it this time" that would see me careen to my death multiple times, and fuck me the last third of this game is up there with some of the tougher platformers ever.

With that said, plenty of creativity in level design and music with multiple segments over the course of a single level. While the models and 3D assets look as you'd expect for a game from 1996, the pre-backgrounds are pretty impressive and underrated.

Reviewed on Jan 31, 2022


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