as a language geek i have mixed sensations about the game.

i love that the core, the central mechanic, is to decipher the language. i love the set up and the minimalist interface. but the implementation of how you learn the vocabulary and the syntax was frustrating for me because, almost all the time, the game tells you what to say, making it more linear in a bad way.

i prefered a better implementation of learning, like not only having the computer, but previous notes about other similar languages and scripts, with external resources and not a "notebook" that tells you the solution almost all the time. in a game like that i expected two things: resources and a notebook to really work with and take notes.

i neither liked that the conlang used was purely based in english and some syntax things from chinese, i really missed something more interesting, a phonology and a more credible conscript that i could write better on a notebook. some determinatives, bustrophedon? i dont know, but something with a twist.

don't get me wrong, is a cool game and i appreciate that it exists, but i wished something more with this setup and core mechanic

Reviewed on Aug 06, 2023


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