Peter: But since we're all gonna die, there's one more secret I feel I have to share with you. I did not care for Dig Dug.
Lois: What?
Peter: Did not care for Dig Dug.
Chris: How can you even say that, dad?
Peter: Didn't like it.
Lois: Peter, it's so good! It's like the perfect arcade game!
Peter: This is what everyone always said. Whenever they say...
Chris: Pookas, Fygard, I mean, you never see, Taizo Hori!
Peter: Fine. Fine. Fine character, did not like the game.
Brian: Why not?
Peter: Did not...couldn't get into it.
Lois: Explain yourself. What didn't you like about it?
Peter: It insists upon itself, Lois.
Lois: What?
Peter: It insists upon itself.
Lois: What does that even mean?
Chris: Because it has a valid point to make, it's insisted!
Peter: It takes forever getting in; you spend like six and a half levels... You know, I can't get through, I've never even played my 3cc are over. I've never used 3cc.
Chris: You've never used 3cc?!
Stewie: How can you say you don't like it if you haven't even given it a chance?
Lois: I agree with Stewie. It's not even fair.
Peter: I have tried on three separate occasions to get through it, and I get to the level where 6 guys spawn and the map changes a bit.
Lois: Yeah, it's a great map. I love their spacing.
Peter: I have no idea what they're doing there. It's like they're phasing trough walls... You know, that's where I lose interest in it.
Lois: You know what, Peter-
Chris: They're ghosts!
Lois: The phasing that they're doing is an attack subtlety; it's something you don't plan around coming.
Peter: I love Galaga. That is my answer to that statement.
Lois: Exactly.
Peter: Well, there you go.
Lois: Whatever.
Chris: I like that game too.

Reviewed on Jun 04, 2022


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