Originally posted here: https://cultclassiccornervideogames.wordpress.com/2018/01/05/mod-corner-7th-serpent-crossfire-genesis-max-payne-2-the-fall-of-max-payne-review/

Two years after the release of 7th Serpent: Crossfire got released for Max Payne, 7th Serpent: Genesis came out.

In Genesis, you play as Vincent Pretro, the 7th prototype of the Serpent Industries serpent agent program, on a mission with Abraham O’Conner, the 3rd prototype, as they infiltrate the H.A.B.I.T. Conference center to assassinate the Chairman of the H.A.B.I.T. Organization at their meeting, after destroying the security server to make sure you’re not identified.

Like the first mod, Genesis is pretty short. It doesn’t have the larger scale of the first game or the length, being only about 30 minutes long, but what’s there is still pretty solid highly polished level design. There isn’t much to elaborate on since it’s so short and talking about anything would spoil it, but it is worth checking out like the first mod.

And just like the first one, the second team couldn’t get everything they wanted into the mod, so they just released what they had. It seems a bit unfortunate, since the team behind the 7th Serpent mods clearly had a universe in mind, but just couldn’t fully realize it, considering how much backstory there was in the manuals.

Both mods are great glimpse into what could have been, and you can complete both of them in an afternoon too. 7th Serpent and 7th Serpent: Genesis are both worth checking out.

Reviewed on Sep 27, 2022


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