Originally posted here: https://cultclassiccornervideogames.wordpress.com/2019/06/30/mod-corner-shamblers-castle-doom-3-review/

Seeing the original Quake in a newer engine such as IdTech 6 would be pretty great, but it’s probably never going to happen due to various reasons. A sourceport like Darkplaces with higher resolution textures and models would probably be the next best thing, but it’s just not the same (and often doesn’t look that great to begin with IMO, but that’s for another time) But the best thing we have so far is a Quake inspired map for Doom 3 called Shambler’s Castle. Sure, it’s not a full recreation of Quake, but it’s welcome all the same.

Not everything from Quake has been re-created for this mod, since it’s limited to only one level, but what has been recreated includes several monsters, such as the Shambler (obviously) Zombie, Scrag, the Fiend, the Vore, and even the fucking Spawns. Apparently there’s not escaping the Spawns in Quake, even when it changes engines.

Along with the enemies, there is the Quad Damage powerup, and all of the weapons with new sounds, which includes the Lightning Gun, but the Lightning gun wasn’t included in the mod itself since it’s sounds are broken. You can still spawn it via the console though.

Everything about this one map is top notch. All of the assets are original, nothing has been ported over from the original Quake, and it looks fantastic, looking exactly like how a Quake map would have looked back in the day, just on a different engine. This mod brings over the monsters, weapons, and powerups pretty accurately to the way the original game looked too, but with a new coat of paint that changes them just enough that they’re new and interesting to look at.

The mod captures Quake’s fast paced gameplay surprisingly closely, and it feels refreshing to get that oldschool gameplay in a newer engine.

When this was originally released, the developers claimed that there was a sequel in development that would have included an updated version of the map along with more maps and improvements, but from what I can tell, it never came out, which is a shame.

There’s not much to talk about this one, it’s one map. But it’s one hell of a map.

Reviewed on Oct 07, 2022


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