i loved sonic colors on ds when i was a kid. i should love this game in theory, but... i don't.
maybe it's because i was less spoiled for choice as far as good games go back then? or maybe it's because i'm in a different spot in life, with no desire to bother with the additional missions and whatnot that i'd s-ranked on the ds games.

i feel like the level design is generally really weak, even when compared to the ds games or generations hd. the classic levels feel unfitting given sonic's very noticeably inaccurate physics (they are better than sonic 4, granted, but i think it's only really as good as generations hd), and there's a visibility issue on both modern and classic that i never had in any, any of the other games.

rings are also noticeably sparse and hard to hold onto; i remember frequently having 200 or more rings on colors ds and even generations hd, but here? never, except maybe green hill and casino night. lives become actually scarce... and it doesn't feel for the right reasons.

i imagine the main content of the game is through missions, but honestly, i don't think i need to give this the time of day. maybe i'd give colors that much of my time, but at this point mainly out of nostalgia than anything else, right? seeing a brand new emerald coast in about as much fidelity as the original was charming, but when the game doesn't have enough polish to make it all worth it?

i'll skip. the soundtrack's on youtube, as are playthroughs of the levels. it was a nice curiosity-filler, though.

Reviewed on Dec 20, 2020


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