It's still not really New and definitely not Super Mario Bros., but at least it's better than Wii.

The smaller screen resolution and single player design makes for more focused, compact level design; the stages don't rely on party-esque jank as much; hidden paths like in Wii are completely absent, and the coin scoring genuinely adds some interesting metagame functions, like adding importance to not dying, revisiting levels with flying gold blocks and gold flowers to maximize your score... it can get really interesting once you try playing it that way.

I just wish they'd gone all in with this mentality. Many levels simply don't work with this idea (eg: basically every ghost house); the traditional structure of the game doesn't lend itself as well as a more score attack-focused structure like the Pac-Man Championship Edition games might have; and perhaps most crucially, there's no online leaderboards for coin records that I can find.

It's a very interesting idea that could seriously be elaborated on further - but sadly, 2 inherited Wii's half-baked, newbie-training mentality, and gave up all kinds of iteration and elaboration in the process.

Reviewed on Dec 24, 2020


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