After hearing so much about the campaign in reference to Titanfall 2, I felt like I had to give this a shot. I already owned it due to wanting to play Modern Warfare Remastered at launch, but I sampled the zombies and multiplayer and kinda gave up on. Most of the time, a good zombies experience is all I want.

The last COD campaign I played to completion was MW3, so immediately the fact that I beat this shows its at the very least a good game. The variety, the fact there are side quests, and the solid enough story stuff (if less engaging than earlier CODs) already puts it ahead of any of the Call of Duty games this gen in the campaign department, and honestly? I may go back and 100% it.

The multiplayer? Yeah, no. I've maintained that advanced movement was actually great in Advanced Warfare, but afterwards, none of the developers had any desire to use it. They keep it in anyways. For this game, it's the wall running that kills it. Not ONCE does it feel necessary, and after the campaign used it maybe 3 times, I can't even say that they needed it for that. Just remove it, keep the zero g stuff. Outside of that, the multiplayer is just bleh anyways.

So now, zombies. I may come back and update this portion, but it's... weird. Lots of great ideas are there, and the theme is STELLAR, but everything feels off. Like, I just can't get into it. If I do go for the platinum, I'll have to play a lot of it, so like I said, this part may get some revisions.

So, yes, the 3.5/5 is pretty much solely for the campaign. Is the game worth it just for that? Eh? Maybe? Not for a lot of money, and you definitely aren't getting a Doom or Wolfenstein level experience, but it's still fun. I did think Titanfall 2's campaign was sorta overrated, and honestly, this is probably on par with that for me. Titanfall 2 just makes it up with outstanding multiplayer, and this doesn't have that.

Reviewed on Oct 19, 2020


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