It's hard to fault the EA line of Star Wars games for their visuals and level of immersion. Everything from the sound design and the distinct, detailed and varied environments make this game perhaps the ultimate way to dive into the world of Star Wars. If there's any drawback for the game in these areas, it's the use of music. The music itself is the classic Star Wars music we know and love, but it never quite seems to match the situations, with hearing stuff like TIE Fighter Attack or Duel of the Fates while on Hoth or Takodana.

The campaign is pretty barebones when it comes to storytelling and character development, electing to use a run of the mill imperial-turned-rebel tale where the transition happens in the first few levels of the game. The gameplay is pretty solid at least and there's a good variety of different elements put into the campaign to mix things up, such as vehicles, droid play and playing as classic Star Wars characters like Luke, Han, Leia and Lando instead of the main character. The spaceship levels are perhaps the biggest overall weakness of the whole campaign, as there's a decent number of them and there's absolutely nothing about any of them that stands out. They become frustratingly repetitive or overlong, resulting in the player wanting them to end rather than wanting to keep on playing.

The multiplayer, unsurprisingly, is the star of the game and is a blast that one can spend a good amount of time invested into. Co-op mode, in particular, offers seemingly endless fun with working together with friends in a lighter, non-competitive mode where you work together with up to three others against bots. I was surprised to find out how much it really was to work with friends to face the bots, and it definitely made it much easier to ease into the style of the game by using a less difficult co-op rather than diving right into the heated multiplayer modes. The multiplayer has some of the typical frustrations that come with these types of games, ones that can't be helped, but they don't hamper what is overall a really strong multiplayer mode.

Star Wars Battlefront II's chaotic multiplayer warfare in the Star Wars setting makes it such a fun time for many hours. I wish there could be a campaign that would feel more worthwhile and didn't just feel tacked in, a typical EA problem. Even one that mirrored the stories over the Skywalker films would be intriguing. Aside from that, Battlefront II is certainly a good time and has really grown from its disgusting days of microtransaction hell.

Reviewed on Nov 10, 2021


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