fascinating as a character action game completely unbeholden to dmc3's overreaching influence and still wholly unique in its genre, I'll forever be mad that ngb doesn't get the intense analysis it deserves!!

it's not like, secretly perfect or anything but a lot of the 'flaws' I see people complain about with it can either be entirely played around or actually contribute to its flawless pacing and atmosphere

it doesn't have the boring "lock and key" design that a lot of worse action games do but it's still built less around personal expression and more about asking the player to figure out the best way to approach each challenge - and that includes making some parts of ryu's moveset unviable against certain enemies or bosses in a way that dante or bayonetta aren't quite as often

stop trying to spam flying swallow on alma and get used to ryu being vulnerable on landing and it'll hopefully click SO nicely afterwards, it's not overrated I promise!

Reviewed on Aug 18, 2021


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