This review contains spoilers

Really fun exploration-based platformer, and a perfect ~7-hour length! Not too hard in either platforming or puzzles; both provided just enough friction to be quite satisfying... overall a very smooth ride from front to back, disregarding the final boss which was extremely annoying.

Sorta early on I discovered a way to jump really high, much higher than the high jump you eventually unlock, which allowed me to skip a few sections / complete some challenges easily. The timing was difficult at first, but I could do it reliably by the endgame. It was really gratifying to do it accidentally at first, and over the course of a few hours, work out the sequence of button presses and timing so I could use it to explore all over the dang place.

Finding hidden (?) movement tech also felt in the spirit of the game. Cavern of Dreams seems to promote such small revelations, like the ways areas can preview each other, or when you first put it together that you can carry an item from one area to another. I think I would have liked the game a lot without this discovery, but I can't deny that it heightened my experience.

Reviewed on Mar 31, 2024


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