A pretty fun time... interesting and freaky environments, brilliant motifs... but it's bogged down by a quite frankly outrageous random encounter rate, and a tedious skill tree that requires way too much grinding for enjoyment. I also don't like that you can't preview all of the skills in the tree.

Aside from that, the press turn system rules as always, and despite the grindy aspect of the Mantra system, this game's skill customization system is probably my favorite out of all the Megaten games I've played. There's no limit to the skills you can learn, and you can mess around with the set-ups to your heart's content.

I'm definitely looking forward to playing the sequel, whenever I get around to getting it.

Reviewed on Apr 18, 2024


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