2 Comments
Persona 5 - bad design decisions fueled by excessive artistic overload
even the UI in is game is unnessesary "stylish and cool" with all these "creative" fonts over the menus which even make things unreadable and incoherent - that's what i mean by style over substance
but anyway i'm happy you love it, maybe i will change my mind someday
even the UI in is game is unnessesary "stylish and cool" with all these "creative" fonts over the menus which even make things unreadable and incoherent - that's what i mean by style over substance
but anyway i'm happy you love it, maybe i will change my mind someday
Schmliff0
19 days ago
Style over substance would honestly apply more to Metal Gear Rising. That game has a lot of design issues but is heavily carried by its presentation, animations, music, boss fights, and zandatsu system.