That was a pleasant surprise. I liked how the first Breath of Fire was essentially a Dragon Quest clone, but with the second game, Capcom decided to expand and create a larger game with serious themes, more elaborated characters, and a bigger world. I'm all for it! The plot gets kind of dark at some parts, reminiscent of some older RPGs of that decade, and the game becomes brutally difficult at times (honestly, I had an easier time with some Megami Tensei games).

I believe this one needed a better battle system to become a SNES classic. Debuffs don't work well, and the way the Dragon transformations functioned was a bit lackluster. The shaman fusions were cool, though implemented in a somewhat awkward way too.

(played with d4s retranslation)

Reviewed on Jan 01, 2024


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