This game's bland plot and by-the-numbers pixel art style is the least offensive thing about it. The game design is all the worst aspects of point-and-clicks, with moon logic puzzles and guess-the-pixel scenes, combined with a baffling decision not to pick up an item when you first inspect it. You have to click again, leading to many situations where you can simply fail to understand that a given object is grabbable and get stuck in a brand new mode of frustration never before seen in a genre already prone to frustration.

Reviewed on Dec 16, 2022


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