Played this game way too much when it first launched. My 16 year old self was enthralled by the artstyle, the combat, the beauty of the world. I could not put this game down despite exams being around the corner. Mondstadt was a calming experience with much to explore. Liyue was a breath of fresh air with how bustling the city was, and how diverse the landscape was with towering peaks and gaping chasms. The storyline was entertaining enough to keep me reading, and with just enough light-hearted interactions to give me a chuckle. It seemed like the perfect game.

However, combat slowly becomes too annoying and unsatisfying when you don't have all the latest units, yet enemies become excessively tanky or just unfair with their placement. The gameplay has too little variety, despite the devs adding a considerable amount of content and characters to obtain.
The gacha in this game is too unforgiving, with most players requiring 70 pulls for a chance at obtaining their desired character. This is not even mentioning how horribly stingy this game is with their premium currency, barely sparing 10 pulls for their 1st anniversary.

All of the above reasons led me to quit even when I found Inazuma, as an area, fairly fun to play through. This game deserves to be popular, but just not my cup of tea anymore.

Reviewed on Jan 31, 2024


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