I went to PAX East 2024 this year and was able to get a physical copy of this, along side getting it signed by the creator and a artist/VAs from the Zelda CDI games. They also held a pannel where they talked about the history of the CDI games which was cool to hear about. The game itself is obviously asterisk wise very unique, and a game I am very happy was actually made. The gameplay itself though is kinda middling and not a whole ton of fun to play. It’s a pretty short game, which is fine, but I was very on and off with playing it over the corse of half a month. This was not a great way to play the game, as especially in the start of the game, I would often completely forget what I was doing and have no clue where to go. This lead to ALOT of pointless replays of levels, just because I didn’t remember if something I could now pass was in that level. This problem becomes less prevalent later in the game when you have so many abilities unlocked that your bound to stumble on something new. But yeah the mechanics of the game and the main loop could definitely be more interesting. I also feel like I completely cheesed the last few bosses with the bounce back shield? The final boss specifically I didn't have to do anything accept just hold forward and do some jumps while holding the shield down. Kinda felt like an oversight, or im not sure if it was intentional.

Reviewed on Apr 18, 2024


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