It’s the odd one for not being the Konami-developed one, but despite the odd visual choices here, I do like the game!
While it’s not directly on par with the original 16-bit trilogy, it does have a fair amount of sharing aspects that make it a solid platformer to enjoy. Sparkster still controls well, and his new moves rock too. The level designs are okie too, and some mechanics feel balanced out enough for me to stay unique and almost never outstay their welcome.
I will say I’m not really a fan of the design style used in this game since it feels weird-ish after being with the original 2D art styles for so long, so this 3D transition is odd-ish. Some aspects of the soundtrack are great but they don’t feel as memorable to me in comparsion to the 16-bit trilogy. This is just me but there’s also some aged design aspects like the limited continues system being present and fewer boss battles than the past games. Aside from those, it’s a good enough one but I feel like I enjoyed the 16-bit games more.

Reviewed on Jan 23, 2024


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