The past is MY playground, bitch!

REBECCA'S BACK!!

That "press X" screen being as good as Rogue's is like Gordon Ramsey when he's starting too cook some good fucking food.

Another that starts you off as an Assassin from the very beginning? I smell a masterpiece.

I love how the cinematic after assassinations is like in the first game. They even do the feather thing except it's a handkerchief.

Also, train levels are the best, and starting this game with one is promising.

This is my dream Assassin's Creed game. Victorian England with a female protagonist.

I can't believe that it's taken this long to have a main game installment with a female protagonist. But even then, she can't be the only protagonist.

I adore how they're literally speaking English, but the subtitles still translate certain words to non-slang English.

Characters are better written and more memorable than in Unity.

I feel like street enemies are less of a problem and take longer to go to the attack. Thank fuck. And with upgrades, they just won't.

And I LOVE the score.

Entering through windows is a lot easier than in Unity. Like, it actually works.

I feel like I'm more in control of the traversal in general.

Basically, everything is Unity, if Unity worked.

I've hated the idea of the grapple hook since I heard about it, but once I saw the wide streets of London, I understood, and I didn't even know you could use them as a zipline, and this game is so much fucking fun.

And, listen, I like swords, but going around absolutely fucking people up with a cane is just superior.

And the gang and territory element is fire.

It's like Need For Speed: Carbon if you murdered all the rivals.

I love how they basically give you free reign to go through the territories in whatever order you like, but that they still give you a recommended order.

The structure is fucking fantastic. I fucking love it. How the twins go off in different directions each sequence and God this game is so fucking good. It makes the sequences actually feel like separate sequences.

The gang missions are challenging enough to make you stop and think about your approach, but still just straight fun enough to make you want to do them perfectly, with the bonus objectives, and easy enough where you KNOW that you can do it.

Even the box opening animation is way faster and better, which is such a small thing, but makes the experience so much better.

I don't love the Thames, but I love that getting across it is just Frogger.

Side activities are an absolute BLAST. The fight clubs are fun as all hell. And all the London Stories side missions are intriguing and have characters that I actually enjoy, and remember. Even in Revelations and 2, games I consider masterpieces, the side-missions truly feel like side-missions that are just slapped in there to pad out what you can do. Here, in Syndicate, they legitimately just are a part of the game. They feel like a part of the world that you actually want to play to completion.

The Dreadful Crimes are killer. I only did a single murder mystery in Unity because it was so deadly boring and having to actually walk all the way over to the crime scene was murder, but this is just so good. And the last mission blew my mind.

And do not—DO NOT—even get me fucking started on the Lydia Frye shit. Absolute masterpiece!

Load times on console are a bitch, though. If the load times were better, I would have zero problems with this game. The more frustrating sections are only frustrating because every time you die, you have to wait 30 seconds before you can try again.

When it comes to story and characters, while it's probably not my absolute favorite, it's definitely in the top 3. Rogue and Revelations are still just such peak stories. But if I had to choose an Assassin's Creed to play at any time, or could only play one for the rest of my life, this is it. 100%.

This is the only Assassin's Creed where I've bought any DLC. And I've bought every DLC.

Reviewed on Mar 23, 2024


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