If nothing else, an interesting test run for what could have been an alternative approach to third-person shooters instead of the RE4 template that ended up becoming widely adopted. It's a neat concept - the success of the player depends on their ability to dodge incoming attacks and tap the attack button as quickly as possible rather than emphasizing the aiming aspect of shooting - but the surrounding pieces feel shockingly scant for what was part of the infamous "Capcom 5." It's even weirder knowing that Shinji Mikami directed this game as well, since there's almost no indication of his fingerprints beyond the tightness of the mechanics on display. It's difficult to describe how little there is to dissect/discuss here outside of the gunplay: the writing is flat and borderline unfinished in how threadbare it is, and Vanessa has virtually no characterization beyond wanting to get paid and being a proto-Bayonetta with her spicy mid-combat posing. It's just so...nothing. I can't say I didn't have a good time, as the actual game is decent enough for a quick playthrough, but I'd be hard-pressed to describe it in any meaningful way beyond its combat. Disappointingly shallow.

Reviewed on Dec 29, 2022


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