Robert Altman's 3000xWOMEN

Feels like a spin-off from a Yoko Taro alternate ending to a game that doesn't exist.

Some amazing use of cinematography and jumps cuts, clearly made with a lot of passion for both video games and films. Smart resources allocation make this game feel like a grand odyssey despite the small budget/team, the developers get so much mileage out "basic shapes" or "static poses". You rarely see games with such a well-defined vision, totally its own, like a one of a kind punch to the stomach (in a good way).

Reviewed on May 17, 2024


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