(copying my steam review to here)

one of the only games where i have felt the joy of mjolnir recon unit 54's slippy slidey movement (with a very thrilling double jump and sprint) combined with some odd, granular mechanics like managing an overall hunger meter that controls the cap of your hp and stamina. this terrifying cyborg martyr girl needs her snacks.

the weapons are awesome, the shotgun shreds as it would have to, double flechettes are a blast (alongside the gratification of actually getting to use them where Marathon: Infinity gives you about 3 ammo drops for it and then leaves you dry for the rest of the runtime) and they seem to be kind of controversial here but i LOVE the reload mechanics. many tense situations sprung up where i had forgotten to replace a clip or jam some bullets back into my magnum and it was scramble or die, which i found exciting (and rewarding to master)

biggest issue imo is that it crashes a lot and theres only one set of environmental textures so i really hope you like Being In The Citadel. the translation is also rough, but given the one person team i'm not inclined to harp on it. personally i think the level design more than makes up for the sameyness because every new area still felt rewarding to explore - hi tycho! it also really reminds me of marathon's commitment to taking place largely in one place except marathon is very hit or miss with it and the citadel knocks it out of the park

anyway this is super long i played it bc i <3 marathon and it gave me all that and much more thumbsup

Reviewed on Dec 13, 2023


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tycho my beloved