A vacation in video game form. Had just a great time the whole way through. The choice to give you different styles of gameplay to pick from instead of difficulty levels is really smart, and a great way to get at different ways players would want to engage with it. I switched it up a few times over the course of the game depending on my mood.

The plot isn't anything especially deep, but it doesn't feel like it needs to be either. It's a monster-of-a-week magical girl episode with some fun drama and a satisfying conclusion. It was just what it needed to be. The runtime is pretty short but feels like it's just right. Not too short, not too long.

Doesn't affect my score, but I played this on Switch and ran into some technical issues that made me wish I'd bought it on PC instead. Not gamebreaking, but disruptive. In particular,

The scaling in handheld mode is handled wrong, leading to a distracting "shimmery" effect when scrolling and some awkward-looking dithering. I meant to play handheld but ultimately felt like it didn't work well enough to be worth putting up with it.
There's some nasty slowdown when playing missions with a CPU-controlled ally, sometimes bad enough it really affects gameplay.

Reviewed on Jul 03, 2022


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