Got to 2 turns to go in task 5 and realised I wasn't gonna make it. As it went on I started to feel like I had to take notes with the constant stat and item juggling, it almost got kinda stressful. I constantly found myself going through menus to set up the events for the week, remembering something that needed doing and then going back and doing that thing, and it gets more and more tedious to do that the more facilities you build. I wish the weekday menu system was a little more streamlined, since that's probably the majority of the game.
That being said, it was pretty fun and addictive! Good dopamine hit when you're constantly unlocking new stuff. If I pick this back up to finish again it'll probably be on vita when I need another way to blow away my commute.

Reviewed on Oct 31, 2023


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