The game’s initial concept was interesting, but it slowly just devolved into something really strange.
I love the minimalist presentation of the game, and I think the narrator was pleasant early on.
The whole appeal of the trolley problem was the moral question surrounding it. Would it be better for 5 people to die as a result of inaction, or for 1 person to die though you ACTIVELY switching the trajectory of the trolley. I thought the rest of the game was going to focus on answering similar moral dilemmas, but it kind of just went down this path of trying to tell this strange creepypasta-style narrative. That in and of itself isn’t a bad thing, but the way this game does it isn’t all that interesting. They could’ve easily made this game have multiple endings based on your decisions, but it was just completely linear.
The percentage meter showing how other players answered, as well as Twitch chat integration were both brilliant ideas. If the questions in here were genuinely thought-provoking, then this game could’ve started some neat conversations.

I just wanted to answer some cool questions :(

Reviewed on Aug 08, 2022


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