No offense to His Highness Dark Gul, but Death Adder at least cared a bit about hiring quotas. All I see here is the same guys over and over again holding key positions (nepotism?). Sure, he may not have looked into benefits, but at least he tried to diversify; I also heard he gave away concert tickets whenever he could, so that's probably more an issue of management than leadership.

Despite finding somewhat entertaining thinking about Golden Axe II in terms of corporatism, you may have figured that's all I got. Same game as the first, your character doesn't die as easily, hits register a bit better and enemies die faster, but they still try to corner you and\or rush you, stages aren't so memorable but the game looks better in general. Good thing you can still throw enemies into pits, which are still there by the way, guess all they care about at GoldenExec is throwing pizza parties, not setting up safety nets.

Look, maybe I'm not as receptive to the idea of a sword-and-sandal beat 'em up experience anymore. I got it, it's still cool, I wish it was elaborated a bit further upon.

Reviewed on Mar 05, 2024


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