Japanese rayman is epic !

i bloody loved my time with astal, it was bealtiful, it was whimsical, simplistic story yet fairy tale-like, felt like an adventure through and through even if it got a big unfair at the end there, but i can forgive that because i emulate and also because you can suplex every enemy in the game, even the last boss, you can MGS raiden suplex the last boss punch !!
there is something about these fantastic worlds that get to me on a emotional level, i loved astal too much, the music is worth ripping out and listening to itself alone

its not without flaws however, movement feels a little floaty, there are about 5 frames of input delay in every emulator you try, but from hardware recording it seems the same on physical as well, and the game also uses limited continues, now i am fine with a life count but a limited continue that sends you straight to the main menu is just an excuse to pad short games. still i can't complain because its not that hard of a game (the game actually tries to make a narrative of how OP astal actually is, i definelly recomend for people who love bealtiful artsy games with a fairy tale style, it might sound childish but its adorable for me.

on another note : what in tarnation is this american box art ? they turned my cute smol boy into a beetle chimpanzee ? why do old american box arts used to butch japanese artstyles so harshly ?

Reviewed on Sep 26, 2023


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