You play as Roh who is trapped in a dream. Or at least, she believes it’s all dream. Either way, she meets a few spirits and monsters along the way, and can help them or not as she tries to make her way back home.

Visuals

Red Bow is done in retro pixel art. It’s of the chunky style, and looks fine. It’s not my favorite, but I liked the dark aesthetic. It’s just not creepy like I was expecting. It’s just dark and weird.

Sound Effects + Music

The background music in Red Bow is pretty good. I liked it and didn’t get annoyed with it at all. The pirate music was my favorite. The sound effects aren’t great though. It’s mainly just Roh’s footsteps, but they don’t change based on what she’s walking on. So grass sounds the same as hardwood.

Gameplay + Controls

Red Bow is a simple point-and-click, or rather press-and-press, as you just use the arrow keys to move Roh around, then press Enter to interact with anything interactable. You’ll know you can interact with something if the name of the item pops up. Sometimes you’ll have to interact with someone multiple times to get a result as with most games in the genre.

Replayability

Red Bow is easily replayable, since it is so short. And there are three different endings you get based on which achievements you unlock during that playthrough. I might go back to complete it some day.

Overall

Red Bow was a fine game. It wasn’t the creepy story I was looking for, but it was a decent way to pass an hour.

Reviewed on Jun 10, 2023


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