Hellpie is an excellent 3D platformer. Their method of running, jumping, and getting collectibles is peak. It does it so well. They give you so much to traverse these worlds with set obvious paths and fully expect you to take none of them. They know you’re going to fly across the screen in a strange, unhinged way as they give every opportunity to do so. Each level is a big playground with plenty of room to maneuver with smaller, more linear sections within. Some have fun and engaging challenges with a great platforming that doesn’t just go horizontally but vertically as well. Really testing your capabilities while not feeling impossible at any point. It is really fun taking on each section and feeling as though you’re outsmarting the system while doing exactly what they expected you to do. I also found the collectibles to be very well placed.I may just be thorough though as I love looking for collectibles. I managed to get the right amount to unlock any additional things I needed from them and had plenty to spare by the time I went back to the previous levels to get that 100%. All in all it’s the perfect 3D platformer.

Unfortunately it is an extremely imperfect game. What surrounds the gameplay is not of the same quality. I’m not gonna beat around the bush, the humor, the game's other selling point, is awful. I found practically nothing funny or redeeming. It just happened. Gross out humor is admittedly not my go to but I have found it funny in the past and just not funny here. Maybe I’ve outgrown it at my elderly age of 28. Most of the moments didn’t even elicit a light giggle. I had no reaction to most of these jokes. The one shining light was Nugget. My sweet baby boy. His naive optimism and innocence really kept me going. He was precious. The costumes, for the most part, were good too (mainly cause of Nugget).

It doesn’t just stop with the humor but most of the rest of the game is unmemorable. Not bad, just forgettable. Music was downplayed so much that I genuinely questioned while writing this if there was music. There is but it may as well be a backing track to a vacation slideshow video on your aunt’s Facebook. The levels, while having plenty of pristine places to platform, had no distinguishing features that left an impression. Even something as absurd as being inside a whale left no impact. I’ve been inside a mechanical sea creature in a 3D platformer before. Meanwhile, in this game inside the whale holds a restaurant that serves meat from the living whale that they mine out like ore on a cave wall is somehow the less memorable one? Yes! I forgot about it until I brought up a longplay of the game to check if the game had music (see 5 sentences ago) and happened to click ahead to the whale section (58:14).

The characters too just leave something to be desired. I don’t remember them. Talking to them seems like a waste. I get practically no information and definitely don’t get a joke worth reading. I just saw them as a waste of time. Of course not including my sweet baby prince, Nugget. Nate, the protagonist, is also a weak character. He’s there. Maybe that’s his point. He's just a worker and does his job. That’s it. Nothing more nothing less. If there is one other character of note, it’s Chef. But more so his ass. One gag with the serve window with just his ass in view, that gave me a chuckle. That was the one that did it. And not gonna lie, it was a nice ass too. Got a good view of it again during the climax of the game. And I was happy to see it. With that being said I have never once said before that an ass was a highlight of a game… Okay, that’s a lie but I’m trying to make a point. I should like more than just the ass.

Reviewed on Aug 01, 2023


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