The prospect of an open-world detective game is so interesting that I'm surprised I haven't seen this sub-genre blow up. Paradise Killer combines elements of radical vaporwave aesthetics with a sprawling, lore-filled island to craft a world that is a joy to explore from top to bottom. Every minute clue is shrouded in secrecy and intrigue, and the game achieves its primary goal of defining your own truth with glorious colors. Backing up the experience is a bumping soundtrack which is oddly upbeat for the dark and brutal undercurrent of the world of Paradise Island 24. The game's writing also manages to string along the player in an intricately balanced path, not ensuring a true solution even until the end. The structure of the case is monitored by Starlight, the game's case file computer, which compiles all the evidence and motives, allowing players to follow every piece of evidence. I highly recommend turning on the evidence mode, that shows the evidence being logged. The game falters a little in a few areas. The game is not fully voice acted, so repetition of a few lines can be grating right from the beginning of the game, especially for the lead Lady Love Dies. Also, traversal to and through certain areas feels more cumbersome than necessary. Even with fast travel, the game's map and navigation takes longer than desired to feel solid. Finally, I didn't feel the need to explore absolutely everything once most of the primary evidence was found. Much of the game's currency and collectibles feel underused, and they are very plentiful. The endgame trial and mystery is entirely dictated by your actions and I loved every moment leading up to it. Paradise Killer presents a great framework for an odd mashup of genres I never knew I needed. Hopefully, the developer takes another swing at Paradise sometime soon.

Reviewed on Nov 18, 2021


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