It's hard for me to think of a more unfairly maligned game in recent memory than FFXIII.

The first (and only) mainline Final Fantasy game to release on Sony's PS3, XIII distances itself from its predecessors by taking a much more streamlined and linear approach to its design, to many fans dismay at the time. Gone are the towns, the shops & npc's, the overworld and many other jrpg genre hallmarks, in favour of a more direct and cinematic experience that somewhat redefines what a 'Final Fantasy' title can be.

Border-line avant-garde, seemingly dedicated solely to the premise of presentation above all else, XIII is a graphical and aesthetic tour de force. A daring synthesis of old and new, endeavouring to be different and drive the series in to uncharted territory, in a time when a safer follow up in the style of FFX would have been much easier pill to swallow for purists of the series. A ballsy move no doubt, but with hindsight one that I think pays off in spades.

Quite possibly the most breath-taking game ever made from an audio-visual standpoint (no small claim but something I stand firmly behind), FFXIII combines a kaleidoscope of beautiful sights and sounds to feast your senses on- from its jaw dropping backgrounds and lovingly rendered character models to its sweeping, luscious musical score and out-of-this-world FMV cutscenes, there's rarely a moment in this stunningly crafted title that fails to inspire awe from an artistic standpoint. These production values extend all the way down to the gorgeous UI and menu screens, which are animated with little visual flourishes that makes the presentation feel so polished and refined, making even the simple feat of navigating menus feel lavish and memorable- just look at this, and this.

So damn sexy.

Featuring a leaner, more responsive and dynamic battle system than seen before thanks to the new 'Paradigm' mechanic, which assigns each party member an offensive, defensive, or healing role and allows you to switch between them on the fly by executing 'Paradigm Shifts' to create various combinations of the three, combat feels immediate and exciting but also layered with strategy and easily rivals the best of the series previous offerings. These advancements to the battle system ultimately result in a delicate dance between you and your foes, with rhythm and timing playing key roles to victory. It's a seriously fun and addictive gameplay loop that rewards experimentation and finding optimal setups for each encounter. Helped further by the various quality of life changes, such as auto healing your teammates in and out of battle, and a generous checkpoint system, the game feels slicker as result and cuts out a lot of busy work, making tough battles and boss fights more forgiving and approachable overall while still retaining the strategy and challenge the series is known for.

And what of the story? Undoubtedly one of the most important aspects of the series. Well, it may not quite reach the heights of some of the heavy hitters in the franchise, but the world of Pulse is actually remarkably unique and offers a great canvas for the narrative and characters. Unfortunately, the story fails to completely land and at times character actions and motivations feel awkward and confusing- not helped by the fact the lore is buried under mountains of text and data logs. The characters are a mixed bag but generally likeable, and it's notable how their relationships actually evolve and change convincingly throughout the course their journey- shout out to Sazh in particular who steals the majority of scenes he appears in. The main antagonist is pretty forgettable by Final Fantasy standards but does at least offer a few particularly challenging boss battles. So really then, the uniqueness of the setting, some decent character moments and the fantastic presentation helps make up for any shortcomings I had with the story. The feeling of awe when landing on Gran Pulse after hours of navigating long, linear sci-fi corridors and being greeted by a vast open expanse of nature to freely roam around was a masterstroke of game design imo and well worth the long pay off.

I'll be the first to hold my hands up and say- I was wrong about this one and wish I hadn't listened to the general consensus for so many years. Maybe if people hadn't complained so much about XIII the series wouldn't be in the rut it is now, struggling to find an identity in the current gaming landscape.

I adored this game.

Disclaimer: The words 'fal'cie' and 'l'cie' will be etched in to your brain by the time the credits roll.

Reviewed on May 12, 2023


12 Comments


11 months ago

This comment was deleted

11 months ago

I've been wanting to give this game another chance, especially now that I've finally gotten my ps3 fixed. Never got far back in the day

11 months ago

it's well worth revisiting! majorly understated and undeserving of the hate it's garnered. i think people may have softened on it a bit over the years though thankfully? i should add i played this on pc using the 60fps patch + hd texture mod and it was genuinely the best looking thing i've ever seen

11 months ago

I'm not too much of a stickler for performance and graphical fidelity unless the game runs horrendously and it actively hurts the gameplay itself (moreso in action titles than turn based, I am perfectly content with a 30fps turn based game). I'll make note of it sure, I sure did when I played Origins Wolverine recently, but just cuz a game from 2009 has the graphics and resolution of a game from that year isn't gonna make me reduce its rank.

I do think people have softened up on it, probably cuz 15 became the new punching bag and 16 is a whole other can of worms for some. I didn't drop it out of hate back in the day such as its hallway labeling, in fact I'm sure I'll love that part cuz I have been over open worlds for like a decade. I dropped it cuz I was underleveled for a fight and didn't want to grind plus it felt like the boss had a pretty absurd amount of hp. Its name escapes me but it was the giant with the bulb on its back that kept changing its type. Don't know when I'll get to it, but I intent to none the less

11 months ago

it doesnt run poorly on ps3, the framerate doesnt drop noticeably often during battles and it looks good pretty much besides the grass texture on some parts lol

11 months ago

A great review Mr PlayboyPolaroid

10 months ago

I feel bad having missed so many of your reviews, for some reason they haven't been hitting my feed. I've been getting progressively more curious about Final Fantasy XIII lately and just noticed you posted this after visiting the page and now I'm kicking myself for missing so many others...

The positive way I've seen people talk about this game is stoking my enthusiasm to play it more and more, but I keep holding out on getting a Series X so I can take advantage of the improved performance, but it's admittedly a bit hard to not cave and just throw it in my 360.

10 months ago

I used to want to play the game because the girl on the cover is hot but I never did. Maybe I will

10 months ago

@stovetop
yeah playing the ps3 version definitely wouldn't detract from the experience, it still looks gorgeous and runs well all things considered. i'm glad that people have come around on 13 because it does deserve a second look. i really enjoyed the linearity too. you should definitely continue your playthrough!
@579
true! it's technically very sound even on the ps3
@siennakei
aw shucks :)
@weatherby
hmm yeah i think the 360 version is somewhat compromised sadly. do you not have access to the pc version? as that is really the definitive way to play the game now, if you have the patience to install the various mods. the higher frame rate and updated textures really gives the game a new lease of life and makes it genuinely feel like a modern title. would love to hear your thoughts whatever version you end up going with :)
@hylianbran
that's a good enough reason to play any game tbf

10 months ago

I've thought about it, but I think it's partly a "I have a copy so I should play this copy" thing, and generally preferring to play games in my living room rather than on PC. I've always been able to settle in with something better that way, especially longer games (I work in front of a computer all day too, so when I get home I tend to prefer not being in front of one.)

But I might cave and play it that way. I remember the framerate being poor and I know it's bad to the point of being practically unplayable for XIII 2 and Lightning Returns.

10 months ago

@polaroidplayboy would you play Bubsy 3D if it had a hot babe?

10 months ago

@weatherby
it's def best on pc but if that ends up being a deal breaker, hold off until you have a more recent xbox for the upgrades
@hylianbran
i don't need an excuse to play bubsy 3d. hot babes would just be an added bonus

10 months ago

@polaroidplayboy a man of honor, I see.