While I found the survival horror gameplay mechanics really well-done, I didn't find them satisfying in their own right without an intriguing plot and setting to push me forward. I didn't really have much drive to keep on and see what happens next. The standard survival horror puzzles and inventory management felt more like a chore I wanted to avoid than a source of tension and engagement. This isn't a problem I had with any of the early RE games (and this is probably the best RE1 worship game out there). I know I'm in the minority on this, and most people found the setting, characters, and plot very interesting, so I plan to give it another shot one day, see if it clicks. Also worth mentioning the game has a really great look and aesthetic sense. Definitely distinctive enough to be worth noting as a positive in the game's favor.

Reviewed on Dec 31, 2022


Comments