The fact that so much of the dialogue was Like That and I still came away caring about the plot and the characters is a triumph in video game writing. Still, every instance of the word 'Flark' should have been cut from the game- maybe a few instances. I'm sure its like some classic thing from the comics people love, but even they'd have to admit it was overdone. Or at least I'd hope they would, for their sake.

Still, the characters were really likable, and there's a lot of laugh-out-loud funny moments. Combat isn't special but it's not too painful and by the end has some satisfying moments when you're chaining companion skills together and spending less time holding down right trigger. Second to last fight is one of the most tedious I've done in recent games, though.

Levels are mostly linear, which is fine for a game like this, with a few collectibles hidden off to the side that scratched the treasure hunter itch. There are a few glaring moments- probably 4 or 5- where the game does a really bad job making it visually apparent which direction you're supposed to go. Usually the culprit would be a crack in the wall you're supposed to slide through, except the problem is they don't really stick out compared to purely visual uninteractable gaps that are all over the place. Not a major issue but frustrating.

Still, overall, I liked this more than I was expecting to, given I'm not really a big fan of Marvel movies (and the humors like nails on a chalkboard at this point but they manage to keep it charming mostly). Was expecting Uncharted and got something a little closer to God Of War Ragnarok which was a nice surprise. Would highly recommend to anyone interested in cinematic games. If you're mostly into gameplay and not interested in hearing dialogue, skip this one. It's all talking. They literally don't shut up.

Reviewed on Mar 16, 2023


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