lethal company is the first time in an Ever that a trending new multiplayer game has impressed me and rivaled the Certified Hood Classics like valve's games or... yeah no valve's games. i don't tend to play multiplayer shit! i think what sets lethal company apart is atmosphere. the game is immersive from the first moment you start a save file and see the scratched, murky helmet hud. you don't notice it as much in multiplayer, but in singleplayer i just sat there and took it in the croaks of the ship's hull and the gentle whirrs and tippity taps when you use the computer (though eventually i do play the game). while the abandoned buildings are almost always repetitive (for readability reasons), the outdoor areas of these planets are sick. coming out of a long expedition to not only see, but HEAR that night has hit, is super impactful. increase that impact about tenfold when the ambiance is interrupted by the stomps of a forest giant. the microphone detection (thereby requiring you to be quiet) almost forces you to soak it all in.

however, my absolute favorite detail is that the monsters don't jumpscare you. 15/10

Reviewed on May 09, 2024


1 Comment


13 days ago

I would argue that those Coil Head mfers have jumpscared me a good few times