A fascinating curio of an experience. Obviously borrowing from the Resident Evil and Clock Tower formula of exploring a vast decrepit mansion uncovering a dark conspiracy but transplanted into today's contemporary horror game scene this somehow feels refreshing. There is a legible artistic vision here, albeit most of it visual homage to an array of horror film/game influences from Silence of the Lambs to Don't Look Now amongst others; which is fine because tonally, structurally, and narratively this is as close to a clumsy ass giallo as a game can get, however intentional it is at its reach for that. It makes for a wonky time with its sparse opportunities to save, haphazard button prompts, and stalker AI that just doesn't quit. Its attempt at an oppressively intense atmosphere is surface level at best with its effectively musty aesthetic and screeching soundtrack but at worst, irritatingly obfuscated with its objectives. It adds up to something that feels special in moments but is obscured by its ambition. It achieves the most during the first two acts but promptly falls apart once all its stalkers are introduced and it remembers its trying to tell a story (the ending itself is atrocious even by giallo standards lol).

Reviewed on Mar 20, 2021


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