A short but decent sequel that streamlined some of the franchise's mechanics, but failed to live up to it's predecessors.

It was fun to be able to play the conclusion of this story, and while I did not enjoy it as much as the first two games it was not a bad game by any means. In this one we play as Billie Lurk (captain of the Dreadful Whale, from Dishonored 2), and we are looking for our mentor who the Outsider had previously given powers to. The scope of the story is pretty narrow and there are only 5 missions. They are all pretty solid, but the game is short in comparison to the previous two.

Gameplay wise all the main mechanics return with sword combat, projectile weapons, traps/grenade, and void powers. They did streamline how the void powers work and took away the skill tree to obtain more powers, but the main ones were still there (blink, foresight?, and semblance). You also don't need to recharge void power with elixers anymore, it restores automatically after a few seconds. I didn't mind the trimmed mechanics but it did feel like a step down. It would have been nice to customize the powers a bit, but the core of the gameplay was still there.

I overall really enjoyed the feel of the game. It felt like a Dishonored where you could approach things in a stealthy or bombastic way. The choice was yours. It was just shorter and leaner on the main mechanics and not quite as good as it's predecessors.

I played this entirely on Steam Deck and it ran near flawlessly. I set it to 40hz/40fps with High graphics settings and it only dipped into the 30's a couple times. Overall the game played great from start to finish with 0 crashes. It took me a little over 8.5 hours to complete.

Overall, I enjoyed the game. It ran well, played well, and the story was different enough to keep it fresh. Definitely recommend if you liked the prior two games, but just know it is not as good, is shorter, and progression/mechanics are a bit simplified.

Reviewed on Jan 19, 2024


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